Geforce Game Ready Driver 441.08
GeForce Game Ready driver 441.08 includes the following changes
Adds support for GeForce GTX 1660 SUPER GPU
Adds support for image-sharpening from NVIDIA Control Panel
Added Image Sharpening control to the NVIDIA Control Panel->Manage 3D Settings page.
Increases the level of sharpness, detail, or clarity of images in games and applications
Adds support for G-SYNC compatibility with NVIDIA Ultra Low Latency Mode
Added Ultra Low Latency G-SYNC+ V-Sync feature
Provides tear-free, low-latency gaming using G-SYNC displays.
To enable, set Low Latency Mode to Ultra, turn on V-Sync, and enable the G-SYNC display.
Adds support for 7 new G-SYNC compatible monitors
Adds support for ReShade filters within GeForce Experience
Adds support for HDMI 2.1 VRR.
Download:
Windows10 x64: http://us.download.nvidia.com/Windows/441.08/441.08-desktop-w...
Windows7/8/8.1 x64: http://us.download.nvidia.com/Windows/441.08/441.08-desktop-w...
Release notes: http://us.download.nvidia.com/Windows/441.08/441.08-win10-win...
Branch : [ r440_98-5 ]
Fixed Issues :
There are no fixed issues listed in this release.
Open Issues :
[Super Robot Wars V]: The game crashes to a white screen. [2720588]
[War Thunder]: The game may crash during gameplay. [2738521]
[Battlefield V][G-SYNC][HDR]:When G-SYNC and HDR are enabled, the game cannot be maximized to full-screen after being minimized to the taskbar. [200558314]
[Grand Theft Auto V]: The game frequently crashes.
NVIDIA is working with the application developer to resolve the issue
Image Sharpening Feature
NVIDIA Control Panel Image sharpening controls, including GPU upscaling, are introduced in the R440 driver. Currently, the following limitations apply.
Scaling is not supported on MSHybrid systems.
Vulkan / OpenGL applications are currently not supported for sharpening.
HDR displays driven by pre-Turing GPUs will not support scaling.
Scaling will not work with VR.
Scaling will not work with displays using YUV420 format.
Scaling uses aspect ration scaling and will not use integer scaling.
Sharpening will not work with HDR displays.
GPU scaling engages when games are played only in full-screen mode, and not in windowed or borderless windowed mode.
Some monitors, such as R2 and R3 monitors, have a 6-tap/64-phase scaler which scales.
better than that offered by Turing's 5-tap/32-phase scaler.
To avoid accidentally triggering scaling by applications or DWM, first change to the desired (<native) resolution from the NVIDIA Control Panel and then launch the application.
Turing's 5-tap upscaler may not engage on certain monitors, based on the monitor's vblanktiming.
Turing's 5-tap upscaler may not engage if the input resolution is greater than 2560px in either the x or y dimension.
Scaling is turned off automatically when switching display devices.
"Restore Defaults" option in the control panel currently does not revert the upscaling
resolution.
Nvidia Reshade files: https://international-gfe.download.nvidia.com/GFE/GFEClient/R...
(det är de filerna han nämner i videon som man skall lägga i kataligen C:\Program Files\NVIDIA Corporation\Ansel )
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