Passar på att skriva in denna satir som blev väldigt poppis.
Utöver detta så kan man lägga till att om du på något sätt av någon anledning blir bannad i ett spel, så blir du utfryst från alla dina spel. Extremt många som har blivit hackade trots sin 2fa och då har hackaren sedan köpt vbucks. När supporten inte har gjort något på en vecka så går dessa till banken för att förklara läget och ta tillbaka pengarna. Först då får dessa svar av supporten att dom är bannade p.g.a chargebacken. Men att bry sig om att kontot ens varit hackat innan bryr sig inte support om.
Så att förlora alla sina spel för något som är utanför sin kontroll känns inte helt stabilt.
Utöver detta så blir det perm ban direkt ifall du råkar använda en VPN, då VPN är förbjudet för epic launchern.
Kan skriva än mer men känner att jag kommer in på wall of text territoriet igen då. ^^
""Here is why Epic Games Launcher is better than Steam"
1. Tencent owns 40% of Epic games, making them a huge shareholder in the company. Tencent also happens to be the biggest video game company on the planet. In other words, I'm confident that we're perfectly safe giving our information to a launcher that feeds user info to the Chinese government.
2. It is developer and publisher friendly since it gives more of a cut to the devs (Epic's 12% vs Steam's 30% cut). Just ignore the fact that Valve said that it would lower its usual 30 percent take to 25 percent for any game's earnings beyond $10 million (including "game packages, DLC, in-game sales, and Community Marketplace game fees"). Or the fact that the platform fee reduces further to 20 percent for earnings that surpass $50 million. In other words, it would only be an 8% difference in profit (And Steam would outsell Epic anyway so it would end up as more profit for the devs and publishers). Just ignore all that.
3. Exclusivity is the same as competition, obviously. Letting Metro Exodus sell in multiple stores would be terrible since Epic Games is obviously the superior breed. It would only humiliate everyone else. Steam has been a reliable, well populated, and established distribution platform for too long. Don’t you want to split up that obnoxiously large game library into separate launchers? Just download Epic Games Launcher, and you can play a whole 20+ games! WOW! Plus its got like… 4 exclusives or something. AND F0RTN1T3!@#$
4. Epic Games launcher has amazing benefits to users. 80 million accounts were compromised due to a security “flaw” that allowed hackers to log into accounts without needing a password! This means you get FREE EXPOSURE ONLINE. Get ready to become rich and famous! If you don’t want the free exposure (But why?) just contact customer service. They will get back to you in a measly 5 months or so.
5. Feature-wise, yes, Steam might have some (tiny) advantages. But it’s nothing important really. Epic Games Launcher is only missing a few things like cloud saves, user profiles, user reviews, friend activity, forums, mod distribution, groups, item trading, library sorting, account sharing, streaming to other devices, broadcasting, screenshot capture/sharing, controller support, user-created guides, wish lists, automatic refunds, achievements, anti-cheat support, 3rd party keys, etc.
Other than that stuff, it’s pretty much Steam but better.
1. You can’t play games offline on Epic Games Launcher! I mean, why would you want to anyway? It’s not like offline games are worth playing anyway unless you’re online. I’m confident Metro Exodus will be vastly more fun when you’re online vs offline.
2. Their refund policy is EXACTLY like Steam. Except it’s not automatic, you have to go on a browser and go to their website, contact customer support, and wait 5 months. Oh, and they can refuse refunds even if you meet the criteria.
Conclusion: I hope I shed some light on why Epic Games Launcher is a superior, feature-rich, and a totally-not-anti-consumer launcher."
Källan: https://www.reddit.com/r/pcgaming/comments/am18zn/here_is_why...