Permalänk
Medlem

nytt GTA laggar på PS3

min lillebror köpte GTA till sitt PS3, det laggar dock när han ska göra vissa uppdrag och i vissa städer och han kan inte trycka på något.

Är inte så high på PS3, tänkte om man kunde installera om det men hitta ingen sådan flik inne på inställningar. Spelar man dirket via skivan? : s

tack mvh,

Permalänk
Medlem

Upplever du oflyt på konsol är det nog tyvärr inget du kan påverka. Det är helt enkelt hårdvaran som inte levererar helt enkelt. Beror väl lite på kodningen av spelet också såklart.

Skickades från m.sweclockers.com

Permalänk
Medlem

Inget man kan göra åt saken om man spelar på konsol. Som sagt så är hårdvaran eller kodningen dålig.

Visa signatur

Chassi: Corsair 4000D CPU: Intel i7 11700K RAM: 32Gb DDR4 Moderkort: ASUS Z590-F
Grafik: RTX 3070 Ti OS: W11 SSD: M.2 1TB snabb som tusan

Permalänk
Entusiast

Vilket GTA snackar du om? GTA IV Laggar inte på 360n så det är nog något knas med er ps3a. Är GTA det enda som laggar?

Permalänk
Medlem

GTA IV har väldigt låg framerate på båda konsolerna. Tyvärr är detta något som man inte kan göra något åt.

Permalänk
Medlem

GTA IV laggar på PS3. End of story.

Visa signatur

System: Sabertooth Z77, i7 3770, Corsair H100, Corsair Obsidian 800D, Asus GTX680, 8GB Dominator, BenQ E2420HD, Corsair AX750W, 64GB Corsair Nova.

Permalänk
Skrivet av edberg24:

GTA IV laggar på PS3. End of story.

Gta Iv laggar på båda konsolerna som någon ovan sa, låg framerate på båda 2. Kör gta iv på 360 med 1080p så laggar det som f*n

Visa signatur

| Intel i5-4670k @ 4.6Ghz | Noctua NH-U12P SE2 | Asus GTX 980 | ASUS Z-87 A| Några SSD | Corsair TX V2 750W PSU | 12GB DDR3 Ram|

Permalänk
Medlem
Skrivet av Wallman_91:

Gta Iv laggar på båda konsolerna som någon ovan sa, låg framerate på båda 2. Kör gta iv på 360 med 1080p så laggar det som f*n

Xbox spelar inte spel på 1080p.

Visa signatur

Chassi: Corsair 4000D CPU: Intel i7 11700K RAM: 32Gb DDR4 Moderkort: ASUS Z590-F
Grafik: RTX 3070 Ti OS: W11 SSD: M.2 1TB snabb som tusan

Permalänk
Medlem

som alla andra, det laggar på konsoll, dock får du mindre lagg om du ställer ner upplösningen till 720p eller lägre fast då blir de fult.. 720p fungerar fint.

http://answers.yahoo.com/question/index?qid=20090103033440AAO...

Permalänk
Medlem
Skrivet av Jonathanknet:

som alla andra, det laggar på konsoll, dock får du mindre lagg om du ställer ner upplösningen till 720p eller lägre fast då blir de fult.. 720p fungerar fint.

http://answers.yahoo.com/question/index?qid=20090103033440AAO...

Spelar ingen roll. Konsoler skalar ner automatiskt till 720p när man startar ett spel.

Visa signatur

Chassi: Corsair 4000D CPU: Intel i7 11700K RAM: 32Gb DDR4 Moderkort: ASUS Z590-F
Grafik: RTX 3070 Ti OS: W11 SSD: M.2 1TB snabb som tusan

Permalänk
Skrivet av Cooling23:

Xbox spelar inte spel på 1080p.

Det antar jag är fullt möjligt att det inte går. Men det skalar väl ändå upp bilden till 1080p? Även om det bara "körs" i 720p. Är det alltså bara jag som får skit prestanda om jag kör 1080p på istället för 720p?

Vad jag har lyckats läsa mig till så renederar den bildrutorna i 720p men skalar sedan upp dom i 1080p om man nu har det inställt på boxet.

Visa signatur

| Intel i5-4670k @ 4.6Ghz | Noctua NH-U12P SE2 | Asus GTX 980 | ASUS Z-87 A| Några SSD | Corsair TX V2 750W PSU | 12GB DDR3 Ram|

Permalänk
Medlem

tydligen första uppdraget när man ska in i en bowlinghall så är det ingen dörr när man ska in där och gör man det så rammlar man bara ner för ett stup typ och teleporteras till ett annat ställe. Om man efter det trycker på start knappen så laggar allat fast och det blir "svart-skärm".

bland annat.

Permalänk
Medlem

50 Cent = 1280x720 (blur filter)
Afro Samurai = 1280x720 (QAA)
Alice: Madness Returns = 1280x720 (MLAA)
Aliens Vs Predator = 1120x630 (custom AA)
Alone in the Dark = 1120x630 (no AA)
Army of Two = 1280x720 (no AA)
Assassin's Creed = 1280x720 (QAA)
Assassin's Creed 2 = 1280x720 (QAA), 960x720 (QAA) -> 1080 mode.
Assassin's Creed 2: Bromance = 1280x720 (QAA)
Avatar = 1280x692 (QAA, black borders)
Azura's Wrath = 1280x720 (no AA)
Backbreaker = 1152x640 (2xAA + blur filter)
Batman: Arkham Asylum = 1280x720 (no AA)
Batman: Arkham City = 1280x720 (no AA)
Battle Fantasia = 1280x720 (no AA, toggable blur filter)
Battlefield 3 = 1280x704 (MLAA) black bars
Battlefield: Bad Company = 1280x720 (no AA)
Battlefield: Bad Company 2 = 1280x720 (no AA)
Bayonetta = 1280x720 (no AA)
Beijing 2008 = 1024x768 (no AA)
Beowulf = 1280x720 (no AA)
Bionic Commando = 1120x640 (no AA)
Bioshock = 680p (no AA, blur filter pre-patch)
Bioshock 2 = 1280x720 (no AA)
Bioshock Infinite =
Binary Domain =
Blacksite: Area 51 = 1280x720 (no AA)
BlazBlue: Calamity Trigger = 1280x720 (QAA background, no AA characters )
Blur = 1280x720 (2xAA + half-pixel, bilinear-filtered edge blur)
Bodycount = 1024x640 (FXAA?)
Borderlands = 1280x720 (no AA)
Bourne Conspiracy, The (demo) = 1280x720 (no AA)
Brink = 1280x720 (no AA)
Brutal Legend = 1152x720 (no AA)
Bulletstorm = 1280x720 (no AA)
Burnout: Paradise = 1280x720 (2xAA)
Call of Duty 3 (screenshot) ~1088x624 (2xAA)
Call of Duty: Black Ops = 960x544 (2xAA)
Call of Duty: Modern Warfare = 1024x600 (2xAA)
Call of Duty: Modern Warfare 2 = 1024x600 (2xAA)
Call of Duty: Modern Warfare 3 = 1024x600 (2xAA)
Call of Duty: World at War = 1024x600 (2x AA)
Call of Juarez: Bound in Blood = 1152x640 (4x2 custom edge AA)
Call of Juarez: The Cartel = 1280x720 (custom edge AA)
Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA)
Castlevania: Lord of Shadow = 1280x720 (no AA)
Catherine = 1280x720 (QAA)
Chronicles of Riddick: Dark Athena = 1024x720 (QAA)
Command & Conquer: Red Alert 3 = 1280x720 (no AA)
Conan (demo) = 1024x576 (no AA)
Condemned 2 = 1280x720 (no AA)
Conflict: Denied Ops = 1280x720 (no AA) or 960x1080
Crysis = 1024x720 (TAA + edge post-process)
Crysis 2 = 1024x720 (TAA + edge post-process))
Dante's Inferno = 1280x720 (no AA)
Dark Sector = 1152x640 (no AA)
Darksiders = 1152x648 (no AA)
Darkness, The (demo) = 1024x576 (no AA)
Darkness II, The = 1152x600 (FXAA)
Dark Souls = 1024x720 (2xAA)
Dead Island = 1280x720 (custom edge filter)
Dead Rising 2 = 1024x576 (2xAA)
Dead Space = 1280x720 (no AA)
Dead Space 2 = 1280x720 (no AA)
Dead to Rights: Retribution = 1072x603 (2xAA) ?
de Blob 2 = 1280x720 (2xAA)
Def Jam Icon (screenshot) = 1152x648 (no AA)
Demon's Souls = 1280x720 (no AA)
Deus Ex: Human Revolution = 1280x720 (MLAA)
Devil May Cry 4 = 1280x720 (2xAA, temporal)
Dirt = 1280x720 (QAA)
Dirt 2 = 1280x720 (QAA)
Dragon Age: Origins = 1280x720 (AA ?)
Dragon Age II = 1280x720 (MLAA)
Dragonball: Raging Blast 2 = 1280x720 (no AA)
Driver: San Fransisco = ~1120x720 (2xAA)
Duke Nukem Forever = 1152x640 (no AA)
Dynasty Warriors 6 = 1280x720 (no AA)
Dynasty Warriors 7 = 1280x720 (no AA)
EDF: Insect Armageddon = 1280x720 (QAA)
El Shaddai = 1152x576 (no AA)
Elder Scrolls IV: Oblivion = 1280x720 (no AA)
Elder Scrolls V: Skyrim = 1280x720 (likely FXAA, more aggressive edge detection than 360 iteration)
End of Eternity/Resonance of Fate = 1088x720 (2xAA)
End War = 1280x720 (2xAA)
Enslaved = 1280x720 (no AA)
F.E.A.R. = 1280x720 (blur filter)?
F.E.A.R. 2 = 1280x720 (no AA)
F.E.A.R. 3 = 1280x720
F1 2010 = 1280x720 (QAA)
F1 2011 = 1280x720 (MLAA)
FaceBreaker = 1280x720 (QAA), 960x1080
Fallout 3 = 1280x720 (no AA)
Fantastic Four: Rise of the Silver Surfer = 1280x720 (no AA)
Far Cry 2 = 1274x692 (QAA, black borders)
Fifa 2008 = 1280x720 (no AA)
Fifa 2010 = 1280x720 (QAA)
Fifa 2011 = 1280x720 (QAA)
Fifa Street 3 = 1920x1080 (no AA)
Fight Night Champion Online =
Fight Night Round 4 = 1280x720 (QAA)
Final Fantasy XIII = 1280x720 (2xAA)
Full Auto 2 (demo) = 1920x1080 (4x AA)
Fracture = 1152x648 (no AA)
Ghostbusters = 960x540 (QAA, pre-patch), 1024x576 (2xAA, post-patch)
Ghost Recon: Advanced Warfighter 2 = 1280x720
G.I. Joe: The Rise of the Cobra = 1280x720 (QAA)
Godfather II = 1200x720 (blur filter)
God of War: Origins Collection = 1280x720 or 1920x1080 (no AA), 3D is 1280x720
God of War Collection Volume II = 1280x720 or1920x1080 (no AA)
God of War III = 1280x720 (MLAA)
Golden Axe: Beast Rider = 1280x720 (no AA, blur filter)
Golden Compass = 1280x720 (no AA)
Grand Theft Auto IV = 1152x640 (QAA)
Gran Turismo 5: Prologue = 1080p mode is 1280x1080 (2xAA) in-game while the garage/pit/showrooms are 1920x1080 with no AA. 720p mode is 1280x720 (4xAA)
Gran Turismo 5 = 1280x720 (4xAA), 1280x1080 (QAA, TAA selectable), 1280x720 (QAA) in 3D mode
Guitar Hero 3 = 1040x585 (no AA)
Guitar Hero Aerosmith = 1040x585 (no AA)
Guitar Hero World Tour = 1040x585 (no AA)
Guitar Hero 5 = 1024x576 (no AA)
HAWX = 1280x720 (no AA, horizontal blur)
HAWX2 = 1280x720 (2xAA, full screen blur filter)
Haze (demo) = 1024x576 (2xAA)
Heavenly Sword = 1280x720 (4xAA)
Heavy Rain = 1280x720 (2xAA)
Homefront = 1024x576 (no AA)
Ico = 1280x720 or 1920x1080 (MLAA)
IL2 Sturmovik = 1280x720 (QAA)
Infamous = 1280x720 (no AA)
Infamous 2 =
Incredible Hulk = 1280x720 (no AA), 960x1080 (no AA)
James Bond 007: Blood Stone = 1280x720 (2xAA + blur filter, half pixel, bilinear edge filter)
Jericho (demo) = 996x560 (2x AA)
Juiced 2: Hot Import Nights = 1280x720 (QAA)
Killzone 2 = 1280x720 (QAA)
Killzone 3 = 1280x720 2D, 640x716 3D, (both MLAA )
Kingdoms of Amalur = 1280x720 (no AA)
Kung Fu Panda = 1280x720 (no AA), 960x1080 (no AA)
Lair = 800x1080 (2xAA) - AA buffers are merged to produce 1600x1080 for further scaling
Legend of Spyro: Dawn of the Dragon, The = 1280x720 (no AA)
Legendary = 1280x720 (no AA)
LEGO: Batman = 1280x720 (no AA, slight blur filter)
LEGO: Harry Potter 1-4 = 1280x720 (no AA)
LEGO: Indiana Jones = 1280x720 (no AA), 960x1080 (no AA)
LEGO: Star Wars III = 1280x720 (edge detect blur filter)
Little Big Planet = 1280x720 (2xAA)
Little Big Planet 2 = 1280x720 (MLAA)
Lord of the Rings: Conquest = 640p (no AA)
Lost Planet = 1280x720 (temporal 2xAA)
Lost Planet 2 = 1280x720 (no AA)
Madden NFL '09 = 1280x720 (no AA)
Mafia 2 = 1280x720 (no AA)
MAG = 1280x720 (2xAA)
Marvel: Ultimate Alliance = 1280x720 & 1920x1080 (no AA)
Marvel: Ultimate Alliance 2 = 1024x576 (2xAA)
Marvel Vs Capcom 3 = 1280x720 (no AA)
Mass Effect 2 = 1280x720 (no AA)
Mass Effect 3 = 1280x720 (FXAA)
Mercenaries 2: World in Flames = 1280x720 (no AA)
Metal Gear Online = 1024x768 (2xAA, temporal)
Metal Gear Solid 4: Guns of the Patriot = 1024x768 (2xAA, temporal)
Midnight Club: Los Angeles = 960x720 (QAA)
Mirror's Edge = 1280x720 (no AA)
MotoGP '10/'11 = 1280x704 (no AA)
Mortal Kombat 9 = 1280x720 (edge blur filter), one of the levels appears to be 680p. 1/2x1/2 transparencies, 960x720 in 3D mode
Mortal Kombat vs DC = 1040x624 (QAA)
MLB08: The Show = 1280x720 (2xAA) - The rendering window is adjustable down to 576p without upscaling to 720p i.e. the frame has black borders
MLB09: The Show = 1280x720 (2xAA) or 1920x1080 (no AA)
Motorstorm = 1280x720 (2xAA)
Motorstorm Apocalypse = 1280x1080 (dynamic) 2D, 1024x720 3D (MLAA)
Motorstorm Pacific = 1280x720 (dynamic down to 576p, 2xAA)
MX vs ATV: Alive = 1280x720 (no AA)
MX vs ATV: Reflex = 1280x720 (no AA)
MX vs ATV: Untamed = 1024x576 (no AA)
Nail'd = 1152x640 (4x2 custom edge AA)
Naruto Ninja Storm 2 = 1280x720 (no AA)
NBA07 (demo) = 1920x1080 (no AA)
NBA08 (demo) = 1920x1080 (no AA)
NBA Live '08 = 1280x720 (no AA)
NBA Street Home court (screenshot) = 1920x1080 (no AA)
Need For Speed: Hot Pursuit = 1280x720 (2xAA on cars, no AA on environment)
Need For Speed: Pro Street = 1280x720 (QAA)
Need For Speed: Shift = 1280x720 (QAA)
Need For Speed: Shift 2 =1280x720 (MLAA)
Need For Speed: Undercover = 1280x720 (QAA)
NFL Tour = 1280x720 (no AA, poor framerate)
NHL '09 = 1280x720 (4xAA)
Ninja Gaiden: Sigma = 1280x720 (no AA, has weird scaling to support 1080p)
Ninja Gaiden: Sigma 2 = 1280x718 (dynamic 2xMSAA, black borders)
Ninja Gaiden 3 = dynamic up to 1280x720 (FXAA)
Operation Flashpoint 2 = 1280x720 (QAA)
Orange Box, The = 1280x720 (QAA or full screen blur...)
Overlord = 1280x720 (no AA)
Overlord II = 1280x720 (no AA)
Pirates des Caraibes (screenshot) = 768x1080 (no AA), 960x720 en mode 720p
Portal 2 = 1280x720 (MLAA)
Prince of Persia = 1280x720
Prince of Persia: The Forgotten Sands = 1280x720 (2xAA + blur? or quincunx)
Pro Evolution Soccer 2008 = 1280x720 (QAA)
Pro Evolution Soccer 2010 = 1280x720 (2xAA in-game, no AA cut-scenes)
Pro Evolution Soccer 2011 = 1280x720 (no AA)
Prototype = 1120x640 (QAA)
Quake Wars: Enemy Territory = 1280x720 (no AA)
Race Driver: GRID = 1280x720 (2xAA)
Rage = 640x720 up to 1280x720 (no AA)
Rainbow Six Vegas 2 = 1280x720 (2xAA)
Ratchet & Clank: Tools of Destruction = 960x704 (2xAA, AA samples used to reconstruct 720p)
Ratchet & Clank: A Crank in Time = 960x704 (2xAA, AA samples used to reconstruct 720p)
Red Dead Redemption = 1152x640 (QAA)
Red Faction: Armageddon = 960x540 (MLAA)
Red Faction: Guerrilla = 1280x720 (no AA)
Resident Evil 5 = 1280x720 (dynamic 0-QAA)
Resistance: Fall of Man = 1280x720 (QAA)
Resistance 2 = 1280x720 (QAA)
Resistance 3 =
Ridge Racer 7 (demo) = 1920x1080 (no AA)
Rise of the Argonauts = 1280x720 (no AA)
Rock Band = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
Rock Band 2 = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
Rock Band: The Beatles = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
Rock Band: Green Day = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")
Ryu Ga Gotoku 3 = 1024x768 (no AA)
Saboteur = 1280x720 (edge detect)
Sacred 2: Fallen Angel = 1280x720 when sub-HD output selected, 1920x1080 for any HD output (no AA)
Saint's Row 2 = 640p (QAA)
Saint's Row 3 = 1280x720 (800x450 lighting)
SCORE International Baja 1000 = 1280x720 (no AA)
SEGA: All Stars Racing = 1280x720 (2xAA)
SEGA: Rally Revo = 1280x720 (4xAA, alpha blend)
SEGA: Superstars Tennis = 1280x720 (QAA, 30fps)
Shadow of the Colossus = 1280x720, 960x1080 (MLAA), 720p for 3D
Shadows of the Damned = 1280x720 (no AA, higher AF)
Silent Hill: Homecoming = 1024x576 (no AA)
Simpsons, The = 1280x720 (no AA)
Singularity = 1280x720 (no AA)
Skate = 1280x720 (no AA)
Skate 3 = possibly 1152x640 (2xAA, super blur filter makes it difficult to determine exact res)
Soldier of Fortune: Payback = 1280x720 (no AA)
Sonic Unleashed = 880x720 (blur filter)
Soul Calibur IV = 1280x720 (no AA), 1280x576 in 1080p mode
Soul Calibur V = 1280x720 (MLAA)
Spiderman: Web of Shadows = 1280x720 (no AA)
Spiderman: Shattered Dimensions = 1120x630 (no AA)
Split-Second = 1280x720 (2xAA)
SSX = 1120x585 (FXAA)
Star Ocean 4: The Last Hope = 1024x720 (2xAA, in field), ~930x512 (2xAA, in battle)
Star Wars: The Force Unleashed = 1280x720 (no AA)
Stormrise = 1280x720 (2xAA)
Street Fighter IV = 1280x720 (no AA), 1120x630 (in up-close character view)
Super Stars V8: Next Challenge = 1280x720 (2xAA)
Super Street Fighter IV = 1280x720 (no AA)
Supercar Challenge = 960x1080 (no AA)
Syndicate = 1280x720 (post-AA, dynamic res)
Tekken 6 = 1024x576 (2xMSAA w/o motion blur, no AA w/motion blur)
Terminator: Salvation = 1152x648 (blur filter)
Test Drive Unlimited = 1280x720 (QAA?)
Test Drive Unlimited 2 = 1280x720 (MLAA)
Tiger Woods PGA Tour '09 = 1280x720 (no AA)
Tiger Woods PGA Tour '11 = 1280x720 (no AA)
Tomb Raider: Underworld = 1280x720 (QAA)
Tony Hawk's Project 8 = 1280x720
Tony Hawk's Proving Ground (demo) = 1024x576 (no AA)
Top Spin 3 = 1280x720 (QAA)
Top Spin 4 = 1280x720 (QAA) 2D, 1024x720 (no AA) 3D
Transformers = 960x1080 (no AA)
Transformers: Revenge of the Fallen = 1120x720 (blur filter)
Transformers: War for Cybertron = 1024x600 (no AA)
Tron = 1280x720 (no AA)
Turning Point: Fall of Liberty = 1280x720 (no AA)
Turok = 1280x720 (no AA)
UEFA Euro 2008 = 1280x720 (no AA)
UFC 2009: Undisputed = 1280x720 (no AA in-game, 4xAA cutscenes)
Uncharted: Drake's Fortune = 1280x720 (2xAA)
Uncharted 2 = 1280x720 (2xAA)
Uncharted 3 = 1280x720 (edge detect) in 2D, 896x504 in 3D
Unreal Tournament III = 1280x720 (no AA)
Vanquish = 1024x720 (2xAA)
Viking: Battle for Asgard = 960x720 (2xAA) - AA buffers are merged to a 1920x720 framebuffer, which is then downscaled to 1280x720
Virtua Fighter 5 = 1024x1024 (no AA)
1024x768 en mode 1080p
Virtua Tennis 2009 = 1280x720 (QAA)
Virtua Tennis 3 = 1920x1080 (2x AA)
Virtua Tennis 4 = 1280x720 (2xAA) for 2D and 3D, 640x720 in 3D for cut-scenes
WALL E = 1280x720 (no AA)
Wanted = 1120x640 (no AA)
Warhammer 40,000: Space Marine = 1152x640 (post-AA)
Wheelman = 1280x720 (no AA)
Wolfenstein = 1280x720 (no AA)
World Series Of Poker 2008 = 1920x1080 (2xAA)
WWE 08 = ? 640x720 ? (2x AA) - les edges ont l'aparence du 1280x720 mais d'apres certain artefact il semble que ce soit le resultat de la fusion de 2 buffers MSAA 640x720
translation StefanS: "The edges give the impression of being 1280x720p, but because of a certain artifact it seems that it is the result of the fusion of 2 MSAA buffers of resolution 640x720"
WWE All-Stars = 1152x640 (no AA)
X-Men Origins: Wolverine = 1280x720 (no AA)

PSN GAMES

1942: Joint Strike = 1280x720 (4xAA) or 1920x1080 (2xAA)
After Burner Climax = 1280x720 (no AA)
Battlefield 1943 = 1280x720 (no AA)
Blast Factor = 1920x1080 (no AA)
Bionic Commando: Rearmed = 1280x720 (no AA)
Calling All Cars (screenshot) = 1920x1080 (4x AA)
Commando 3 = 1280x720 (4xAA) or 1920x1080 (2xAA)
Dead Nation = 1280x720 (no AA)
Echochrome = 1920x1080 (2xAA)
Elefunk = 1920x1080 (4xAA)
Explodemon = 1280x720 (no AA)
Fat Princess = 1920x1080 (no AA)
Forbidden Siren = 1024x512 (4xAA)
Go Puzzle = 1920x1080
GTHD = 1440x1080 (no AA) - Vehicle selection is rendered at 1920x1080
Hard Corps: Uprising = 1280x720 (no AA)
High Velocity Bowling = 1920x1080 (no AA)
Lara Croft and The Guardian of Light = 1024x576 (QAA)
Locoroco Cocoreccho = 1920x1080 (2x AA)
Mainichi Issyo = 1440x1080 (4xAA)
Pixel Junk Monsters/Racers/Eden = 1920x1080
Red Faction: Battlegrounds = 1280x720 (QAA)
Rocketmen = 1920x1080 (2xAA)
Rub'a'dub = 1600x1080 (no AA)
Snakeball = 1280x1080 (no AA)
Stacking = 1152x720 (custom edge filter)
Stardust HD = 1280x1080 (no AA) pre-update, 1920x1080 (no AA) or 1280x720 (4xAA) post-update
Sudoku = 1920x1080
Super Rub-a-Dub = 1600x1080
Tekken 5 Dark Resurrection (screenshot) = 1920x1080 (no AA), not always?
TMNT:TiT Re-shelled = 1280x720 (no AA)
Warhawk = 1280x720 (4xAA)
Wipeout HD = dynamic-framerate-dependent 1080p framebuffer (1280x1080 to 1920x1080)
Wolf of the Battlefield: Commando 3 = 1920x1080 (2xAA)