Q6: We know that MBX (PVR's PDA/mobile chip) has been licensed multiple times by a quite impressive number of key partners ImgTec managed to contract. Could you spare some details about it, especially it's (optional) geometry processor and its "FSAA4free"?

The Vertex Geometry Processor is a vertex shader designed for low size and power. It allows for programmable floating point operations as well as normal T&L to be done on-chip which means that it is a perfect companion to a CPU that, while powerful, might not have native floating point support.

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