Rymdsimulatorn Star Citizen är utmärkt exempel på ett framgångsrikt fenomen inom gräsrotsfinansiering. Med den astronomiska siffran 100 miljoner dollar, insamlade från över en miljon användare, finns det ingen tvekan om Star Citizens popularitet bland rymdentusiasterna.

Nu expanderas spelet med en ny alfaversion. Med version 2.0 ges nu det nu möjlighet för en mer sammanhängande spelupplevelse i form av en vistelse på en rymdstation. Förutom en rad nya system, förbättringar och ändringar ges det även nya skepp att flyga, nya uppdrag att ta sig an och nya områden att utforska.

För att få ta del av Star Citizens alfatest måste man förköpa ett startpaket av spelet, vilket man kan göra på Cloud Imperium Games officiella webbplats. När en skarp lansering kan bli aktuell är ännu inte känt.

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Feature List

You can find the complete Star Citizen Alpha 2.0 patch notes here.

Open World Missions

8 Comm Array missions involving dogfighting and EVA, 8 Research missions involving protecting civilians or recovering lost data and 1 Exploration mission of an abandoned station.

20+ Random Encounters – Most are random dogfighting encounters, often with a mix of friendlies and hostiles. 4 are random exploration missions involving finding lost wrecks.

First Person Shooter

Recharging energy weapons.
In-game pick-ups including ballistic weapons, ammo and MediPens.

Player healing.

Due to the open-world architecture of the Crusader system, FPS combat can occur on space stations, on the decks of ships, or even while engaged in EVA.

A space station location specifically designed for and dedicated to FPS combat, including many stores and caches of personal weapons.

Spaceflight

Constant and ongoing skirmishes and space dogfights between Pirate factions and insystem security forces in the Yela asteroid belt.

Wreckage to scavenge in the Yela asteroid belt.
Ship Repair, Refuel and Restocking at Cry-Astro.
EVA – Extravehicular activity.

Multicrew Ships.

Multicrew ship gameplay! You’re not tied to your seat, you can walk around inside your ship with friends, and assume different responsibilities at different crew stations, such as ship’s pilot or copilot, engineer, or turret gunner.

Ship to space transitions.

Seamless first-person gameplay! Transit between the interior of your ship to outer space and back without any loading screen! Fly, fight, and spacewalk all in the same game.

Quantum Travel, complete with limited fuel mechanics.

All non-snub craft have a Quantum Drive that allows them to travel through local space at genuinely 0.2 speed of light.

Mobiglass Mission and Journal system.

EMP warfare in the Avenger Warlock.

Large World tech that allows for extremely large expanses of space to explore without loading screens.

New IFCS Flight models.

Ship repair refuel and restock.

Party system.

Multi-ship crew stations.

IFCS Flight Modes – Precision, SCM, and Cruise flight modes.
Afterburner.

Ship-to-ship EMP and disruption damage.

Locations

1 planet: Crusader.

3 moons: Yela with its asteroid belt, Cellin with a station and Daymar with a station.

3 distinct stations: Port Olisar (The new local shipping hub, a space hotel players get their start in), Security Post Kareah (our FPS PvP location), Covelex Shipping Hub (Abandoned shipping hub, acting as an EVA exploration location for players).

1 Cry-Astro repair and restock station.

9 Comms Arrays with encounters, missions and EVA exploration.

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